“Are we children of God or are we not? In any case, many species in the animal world, ourselves included, enjoy learning through play. Even in adulthood! That is why I say that the ‘Sacred Game’ exists!”
No one shouts. No one cries. No one rages. Why? Simply because I am inventing nothing. Indeed, paradoxical though it may seem, the “Sacred Game” has existed for as long as man has been man; and it can be observed in three main forms:
A) “The Major.” A masterful sacred game consisting of founding a religion, a sect, a movement, or a religious group, and exploiting them. All of this, at the starting line... of their absolute truth.
B) “The Minor.” An imposing sacred game that appears during a split or schism within a religion, a sect, a movement, a church, or any order rebelling against an authority in order to take possession of the new absolute truth.
C) “The Marginal.” A fanciful sacred game, an epic game with anarchic overtones. It resembles the preceding ones, minus the pretension to dominate. Far simpler, it is merely an assertion of oneself, with no plan of subjugation, through the declaration of new opinions or impressions about God, about what may constitute Him... or replace Him.
All these versions are the result of dreams, reflections, simple inspirations or, with a little luck, convincing illuminations. But in the case of the marginal form, this humble and personal faith in this “absolute being”—whatever “image” individuals may give it—cannot find expression within the following frameworks: the great religions and their extensions, sects, orders, movements, or other kinds of religious associations. These groups, especially sincere at their base, largely base their teachings on what has already been said and written about the absolute being. They comfort and structure the mind, but can also constrain and disturb individuals.
Moreover, one of the things that accounts for the presence—the very existence—of the sacred epic game is the fact that no religion demonstrates a willingness to sacrifice (?): a genuine intention to collaborate in the global establishment of a religious organisation superimposed upon all churches and sects of every kind. (Don’t panic!...) If put into practice, this hypothesis would lead to a great and genuine worldwide social upheaval. Nor should you forget that this idea is itself the result of the marginal sacred game. (Now..., panic!)
Thus, the sacred epic game exists so that we may grant ourselves the right to imagine, regarding this “absolute being” or its nonexistence, beyond what is refused to us, hidden from us, or denied to us. The sacred epic game does not sow additional disorder by creating new religious constitutions (*); it simply offers the pleasure of loving this “absolute being” or “its absence” in a way accessible to anyone. And without limits, because one cannot circumscribe what has no known boundaries.
Nowhere, in the spheres of higher knowledge, in those contexts of advanced and specialised learning, is there any mention of a prohibition on dreaming, is there?... And that is a very good thing! (**)
So, since I am, like you—I dare to believe—a child of you-know-who..., you will understand that I amuse myself with the sacred epic game: “the marginal.”
Would you like to become a false prophet? All you have to do is make improbable or incomprehensible predictions. If you say, “I will never die!”, you will unquestionably be a false prophet. And if the person you are trying to convince tells you that you are not one, that you are simply a little crazy, you might answer: “If I am not one, then I am a fake. And being a ‘fake’ false prophet is, in a way, still being one!” To conclude, your interlocutor might be right.
* Warning: it is preferable that all the idiots tempted by the major or minor sacred games, tired of the simplicity of their reflections in the marginal sacred game, clearly understand the following: Consciousness is a double-edged “soul” that sails with us until death. — Example: Jim Jones.
** God does not belong only to gurus. He belongs to the people as well.